

It currently sits at “Very Positive” and “Overwhelmingly Positive” on Steam for recent reviews and all reviews, respectively. Prodeus launched in early access in November 2019 and was received rather well after more than doubling its Kickstarter goal.

It also had tunes from Andrew Hulshult, who is known for scoring other fast first-person shooters like Dusk, Amid Evil, and Doom Eternal‘s The Ancient Gods DLC. The trailer from the event showed off its fast-paced retro gunplay and customizable maps (however, its level editor is only on PC), in addition to its competitive multiplayer and four-player co-op. Prodeus‘ release date reveal came as a part of the boomer shooter-filled Realms Deep presentation.
PRODEUS XBOX SERIES
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PRODEUS XBOX PC
It will also launch on Xbox Game Pass (it’s also currently on PC Game Pass). Humble Games announced that the bloody shooter will be coming out on September 23 for PC, Nintendo Switch, Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5. Retrieved October 13, 2022.After years of catching eyes and praise during its early access period, Prodeus is finally hitting its 1.0 version and coming to consoles. "Mini Review: Prodeus (PS5) - Old School Shooter Is Derivative But So Damn Good". "Prodeus review – a fearsome hybrid of old and new FPS ideas". "Prodeus cancels the Native Linux version, focusing on Proton compatibility (updated)". "Retro-inspired bloody shooter 'Prodeus' fully funded and coming to Linux". "Retro FPS Prodeus summons the demons of crowdfunding".

"Prodeus is Distinctly Old School, But its Developers Are Not Interested in Repeating the Past".
PRODEUS XBOX SOFTWARE
Development ĭevelopers Mike Voeller and Jason Mojica met while working together at Raven Software on Singularity.

The only goal is to destroy Prodeus and anything that gets in the way. The player assumes control of a corrupted agent of Prodeus, the mysterious creator of the player and the game world. The game also has the option to dynamically convert enemy and item models to sprites, further simulating a retro experience.
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Though the game may be played entirely with modern visuals, the game allows the player to apply shaders that give the game a pixelated look, simulating resolutions down to 360p or even 216p. Prodeus employs a modern game engine to extend the experience of classic shooters with visuals such as dynamic lighting and particle effects, interactive levels, a gore system, and a dynamic soundtrack. To help the player find their way, and to aid in discovering secrets, the game features an automap similar in function to those featured in games such as Doom, Duke Nukem 3D, and Metroid Prime. The player must explore complex levels, sometimes searching out keys to progress, while engaging enemies in fast-paced combat using a variety of weapons. The developers describe Prodeus as "the first-person shooter of old, re-imagined using modern rendering techniques." The gameplay resembles that of classic 1990s first-person shooters such as Doom and Quake.
